TObject Member List
This is the complete list of members for
TObject, including all inherited members.
CastShadow(bool flag=true) | TObject | [inline] |
cf_buffer | TObject | |
cr_buffer | TObject | |
Create(const char *name, int primitive, GLfloat size, GLfloat height, GLint sliceX, GLint sliceY) | TObject | |
Create(const char *name, const char *file, bool load=true) | TObject | |
Create(Lib3dsMesh *mesh) | TObject | |
CreateInstance(const TObject &ref) | TObject | |
Draw(TMatrix &viewMatrix, bool render_mat=true) | TObject | |
DrawObject(bool flag) | TObject | [inline] |
DrawScreenQuad() | TObject | |
GetMatName() | TObject | [inline] |
GetName() | TObject | [inline] |
GetPosition() | TObject | [inline] |
GetReflect() | TObject | [inline] |
GetVertexBuffer() | TObject | [inline] |
HasFramebuffer() | TObject | [inline] |
HasMaterial() | TObject | [inline] |
IsTransparent() | TObject | [inline] |
Move(GLfloat wx, GLfloat wy, GLfloat wz) | TObject | |
MoveAbs(GLfloat wx, GLfloat wy, GLfloat wz) | TObject | |
MoveAbs(TVector w) | TObject | [inline] |
refl_size | TObject | |
render_cubemap | TObject | |
render_cubemap_depth | TObject | |
Resize(GLfloat sx, GLfloat sy, GLfloat sz) | TObject | |
Rotate(GLfloat angle, GLint axis) | TObject | |
RotateAbs(GLfloat angle, GLint axis) | TObject | |
SetGInstances(int count) | TObject | [inline] |
SetMaterial(TMaterial *m) | TObject | [inline] |
SetVBOdata(VBO data) | TObject | [inline] |
TObject() | TObject | |
~TObject() | TObject | |