load TGA textures from file and converts them to suitable OpenGL format. TGA files can be compressed or uncompressed More...
#include "mat.h"
Go to the source code of this file.
Classes | |
class | Texture |
holds texture parameters and contains functions to load texture from external file Textures are connected to shaders via uniform variables More... | |
Enumerations | |
enum | TGAtypes { COMPRESSED, UNCOMPRESSED } |
Two possible types of TGA image. |
load TGA textures from file and converts them to suitable OpenGL format. TGA files can be compressed or uncompressed