src/glux_engine/texture.cpp File Reference

load TGA textures from file and converts them to suitable OpenGL format. TGA files can be compressed or uncompressed Loading TGA texture code adapted from: http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=33 More...

#include "texture.h"

Detailed Description

load TGA textures from file and converts them to suitable OpenGL format. TGA files can be compressed or uncompressed Loading TGA texture code adapted from: http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=33


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