src/glux_engine/material.cpp File Reference

material settings, dynamic shader creation More...

#include "material.h"

Functions

string LoadShader (const char *source)
 Load custom shader from file.

Detailed Description

material settings, dynamic shader creation


Function Documentation

string LoadShader ( const char *  source  ) 

Load custom shader from file.

Parameters:
source shader source file
Returns:
string with shader source

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