src/glux_engine/font.cpp File Reference

draws various text on screen. 2D is drawn using texture fonts Code adapted from: http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=17 More...

#include "scene.h"

Defines

#define FONT_SPACING   10
 Spacing between letters.

Detailed Description

draws various text on screen. 2D is drawn using texture fonts Code adapted from: http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=17


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